Website powered by
Andras Krajko
Technical and 3d artist
Home
Resume
Home
Resume
3D art
Tools and shaders
Projects
All
Destructible grass Unity foliage
Florrae Developement
Procedural terrain mesh generation
Interactive sci-fi shield shader
Matrix code shader in Unreal 5 + breakdown
Real time vine/tendril growth
Fake volumetrics in Unreal 5
Procedural pipe generator
Sci-fi / spawning effect
Interactive grass shader
Bridge generator
Stylized wood material
Low Poli rock generator
Object fuzzer
Procedural damaged wall generator
Procedural pipe wrinkles
Physics based liquid shader
Dithered hologram shader
Report User